January 25, 2020, 07:18:21 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Welcome to the Battlezone Command Community.
FishDotXSI  BattlezoneComplex  Bz2MD  BzScrap  BattlezoneRealm BattlezoneForums
  Home   Forum   Help Search Gallery Links Login Register   **
Pages: [1]   Go Down
Author Topic: Forgotten Enemies for PB6 V2 Released!  (Read 5889 times)
Offline Offline

Posts: 62

Forum Staff

« on: March 06, 2011, 08:52:18 PM »

Forgotten Enemies (FE) for Battlezone II: Combat Commander, Patch 1.3 Public Beta 6: v2 is ready for testing (emphasis on testing).

The zip/7z is 247,667 KB and will unzip to a little over 335 MB on disk.

I'm including a startup cfg which you'll have to point to in a shortcut, like this:

C:\Battlezone\bzone.exe /config FE13.cfg

There are 9,758 files in FE, so the probability that i jacked something up is high, so please report here any and all bugs that you find.

Known issues:

FE was tested using cheat ships (saves me a ton of time), so things will most likely *NOT* be balanced.

Please keep an eye open for AIP stalls and idle units, plus problems with tech trees, DLL, Portals, weapon ranges, damage irregularities, etc.

Hadean pilot wireframe is wrong (need to make one).

Looks like the range of the Drath's flame is off a bit.

Only special enemy AI ships can use the portals now.

Going to put sniped ships on the neutral team in DM (eventually).

Cerberi are not working in IA 3-way (yet). I'll post the 3-way DLL once i add them.

Edit: Squirrel was kind enough to host it 8-)

~Orginally Posted By Red Devil

Zip is ready for downloading now Download Found Over Here...

DELETE Your existing FE13_PB61_Addon and FE13_PB61_Maps folders before installing. I moved most everything into the pak file.
Pages: [1]   Go Up
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
TinyPortal © 2005-2012